present population 73,000 estimated within 5 miles of Woodhelm. Maiah was, until recently, a human community. Sure, the Bessallyn Family has plenty of elves in the family tree and orcs have always been thoroughly integrated into Maiahen society, but it was rare to see the many other races on the Ravens Walk that you can in the year 1135. The populations is still about half human and then orcs and elves. Now there are communities of gnomes at Eiser Gein, dragonborn at Ano Ythmir and eladrin at Eddin Kahl.
The Farwalkers, The governing council of Maiah
Posted in Farwalkers, Maiah, Men, Orcs, The Fey People on June 11, 2011 by coyoteandthunderThe Farwalkers. Governing council of the Rural Capital of Maiah. 1135. 7.
Caulfig, a dwarven elder druid has been working as the mayor of Maiah for the past ten years since Judicia the White was stolen by the risen Draco-lich Hundroon. Caulfig’s diplomatic, rhetorical and linguistic skills sustain the region like none other through this unprecedented period of economic growth through out the rural capital.
Gareth Morethail, who faught beside Tim Tigeon at the Battle of Oessthelial 35 years ago. Gareth was trained as a Wreather early on but then he hung out with the then mayor, Heindrich Tigeon too long, so some say and became a ruthless fighter. Loyalty to the Sherriff and to the Tigean family means everything to surly Garth the Bronze.
Brayden Tigeon, Heindrich’s younger brother was a hero in the final wars of the sixth age. Sullen and misanthropic like his elder sibling, Brayden is also known of as the Wolf since his brother, Wolfdog left Maiah forever after Aolbeth’s death.
Glysell FoundEarth is a half-elf planeswalker who scouts for the Wreathers and keeps Maiah safe from extraplanar forces.
Ryrdenn Mumbai, who has come to the aid of Maiah’s civil defense numerous times and has gained the sure confidence of the Farwalkers even though his story is a bit strange. He claims to be the greatgrandfather of Tiki, the Red Queen who has been missing for many years. He has come from the past to help the future.
The Aumbree, a fey spirit, is a secret confidante to the Farwalkers.
Yrthoi, an aven spirit, aid to the Wreathers often sits on Maiahan Town Council.
The Druids of Maiah
Posted in Maiah, Men, Orcs, The Shadow Road, The Sherriff on June 11, 2011 by coyoteandthunderThe Druids, also known as the Court of the Nine Stars, also known collectively as the Wreathers are the most important trans-political organization in the Greater Sorado, and nowhere is this more demonstrated than the rural capital of Maiah.
Just one mile out of the woodlands of Maiah you will find a barren landscape, known by the orcs as Poolis Fyr, the most important druidic magic-site in the Dreamwater. Burials of those who have fallen in battles line the lake like an infinite number of memorials. Druids are essentially, Gatekeepers. They keep natives here and keep outsiders out. That is their primary purpose and the orcs of Ethilistyr have always been the inheritors of this tradition.
Kyralla, daughter of Hearthys, is the leader of the Orcish druids of Maiah. Hearthys died last summer and she is having a hard time adjusting to her new found responsibiliity.
Mahc’Eldynn is an eladrin druid who some believe is over two thousand years old. You can find Mahc’Eldynn at The Fellow Song pub in downtown Maiah every afternoon at two o’clock for a shot of Oba Whiskey.
The Dark Cloak druids, the military force of the Wreathers, helped liberate the Shadowroad, along with Tim Tigean, 25 years ago. There are over three hundred Dark Cloaks who camp around Poolis Fyr and keep the waters of the lake safe.
No one knows what happened to Judi
Posted in Uncategorized on June 11, 2011 by coyoteandthunderJudicia, younger sister to both Zarconnus, the Platinum knight and Aritharya, the Scarlet Sorceress of Niskantel, was the faithful Mayor of Maiah following the abrupt departure of Heindrich Tigean in the year 1115. For nearly twenty years, this loyal vassal of Bahamut instituted sound civic policies that sustained through her home town through tumultuous economic growth. When the Hundroon, a spirit of destuction from a previous age of the world, reappeared in 1134 and Judicia lead the mission to destroy it, she never returned. The orc Druid leader, Hyrthis, does not believe she is dead.
The Dark Pana, Enemy of the people
Posted in the Archfey, The Fey People, The Sherriff on June 11, 2011 by coyoteandthunderFollowing the destructive wake of the events at Swordcall 25 years ago, the mysterious archfey known only as the Dark Pannah has waged, literally, a cold war upon the people of Ethilistyr. Many believe it is her secret desire to drive humans from the land they call the Dreamwater. Others believe it is just her grieving from the mysterious disappearance of her most valued human student, Tim Tigeon, the once prodigal sherriff.
A history of Orotyr
Posted in Orotyr on May 28, 2011 by coyoteandthunderSo it is written;
in the days even before Old Khepathia, the tiefling race had already been long enslaved to its infernal identity and its covetous passion for power long unbridled and unrestrained, threatened to consume its smoldering future lest remedy for their foulness be discovered. Hordes of dwarven and minotaurian slaves then bowed before the tiefling whip and, as they were then called, the Tai Lia Overlords had no capacity or vision for mercy and continued the relentless tyranny. It was in this setting did the Volcano Erythia become manifest then in an effort to mine the stuff known as cathoid, a treasure that preceded gold as currency of the young realm.
Orotyr was dug from under the bones of the volcano as an immense labyrinth that would house the thousands and thousands of slaves of the lesser races that were not permitted to live in the City of Khepathia that grew following the great mountains’ construction nearly five millenia hence prior.
for a thousand years, the reactor core of Erythia pulsed with the energy of a star at the mountain’s center, until finally the slaves rose against their masters and made war with the Tiefling. In this terrible century of fighting, the minotaurs were lost as a people and although existing in sparce numbers, again now just exist not as a coherent extant culture to this day.
The reactor core is lost as technology and in even location. No one knows even where it is, let alone the magics that bind it to its reliability. Should some power attempt to harness or release this ancient magic, the end of things as they are would surely be realized.
The Duergar, unhallowed dwarf under the mountain
Posted in Orotyr on May 27, 2011 by coyoteandthunderThe Duergar became a race unto themselves when the Tai Lia tiefling overlords of old Khepathia wished to have their dwarven underlings conscripted to the same infernal pact that they themselves had been submitted to so many thousands of years before. The result was a horned race of savage and ugly dwarves, unable to write runes and unable to join civilization. The Dwarves of Gaulthum behold this race with a mix of sadness and hatred. The lower pits of Orotyr are bereft with a plague of this fecund breed and left unchecked, many fear may one day present a very real threat to the City of Gaulthum.
Poison Fire Ogres
Posted in Orotyr on May 27, 2011 by coyoteandthunderThe Poison Fire Ogres, or the Gargolon, are a wholly evil race of vampiric giants that haunt Orotyr. There is no race of beings that frightens the children of Gaulthum like the Gargolon. Able to cast spells and read Dwarven script and even at times, take Dwarven form and visage, the Gargolon never tire in their search for ways to exploit weakness in the Gaulthamian psyche.
The Goblins under the mountain
Posted in Orotyr on May 27, 2011 by coyoteandthunderThe Goblins of Eyria are known as the Ker Galan. The Ker Galan are a blind race of underworld evil doers. Worshiping a milieu of primitive god forms, the Ker Galan are too clever for their own good. The magic writing of the Ker Galan, runes written in blood, are read by smell and line miles of caverns throughour Orotyr. It is said that before the Duegar, The Ker Galan were made from the blood of the Tai Lia Overlords in the days of Old Khepathia. This is not the history of the proud sages of Gaulthum.
Dalla Ghesh, the Song in the Cave
Posted in Orotyr on May 27, 2011 by coyoteandthunderThe Dalla Ghesh, or the Hobgoblin, is a race of people that has a little in common with its city dwelling cousins. The Hobgoblin races of Niskantel, or the Dhur Kalla have an old tradition of singing and drumming. The Dalla Ghesh only howl to inspire fear when they fight. Most Dalla Ghesh are archers and their arrows are often poisoned with a mushroom neurotoxin that is particularly lethal.































