Eyrolia; People of the Farm; People of the Trees

Posted in Eyrolia on May 7, 2024 by coyoteandthunder

Eyrolia; People of the Farm; People of the Trees

The wide, fecund Eyrolian valley is composed of two large land areas. The southern regions of the Duchy of Eyrolia are dominated by expansive farmlands dotted with widely spaced villages. Surrounding the domesticated landscapes on three sides is the deep and wild forest known as the Moonwood.  The Duchy is beholden to the Throne of Puriol, and King Ulthebden, several hundred miles to the south of the Ivory Castle. The vast majority of the population of Eyrolian villages are human although significant numbers of halflings and dwarves also make these pastoral locations their home. The five towns: Shasne (Sheep town), Threbos (Steel town), Bellenin (Hemp town), Idendel (Wine town), and Myrtlin (Horse town). Each town is populated by approximately one thousand souls, each specializing in a different trade product, or series of trade products that are then shared with the others. The currency of the realm is gold Eyrolian talons, which are minted inside Ivory Castle. Hemp is a primary commodity and is used to make strong ropes and fine textiles and also to make paper. Eyrolia is an extremely literate culture and each of the five towns has a small printing industry that actively produces all manner of books and periodicals. Although scenes of overt violence are rare, weapons are regularly carried by the citizenry, and duels, fights, and even bloodshed are not unheard of. The people of Eyrolia can be standoffish and a bit aloof at first encounter, but warm and inviting upon personal contact. The older folks remember the orc wars, almost three decades ago, and for some, those memories have never faded. The military based in the Castle Ivory has a standing army of seven hundred and fifty infantry pikemen and two hundred fifty soldiers trained as heavy cavalry. Most of the soldiers are mandatory conscriptions as all young people of Eyrolia (boy or girl) must serve for two years. The professional soldiers are members of the Order of Opal Knights and serve the Duchess of Eyrolia, Lady Ealimeau. Lady Ealimeau also serves as high magister of the Tower of Sorcery, the tallest tower in Ivory Castle. The agents who serve as emissary to the north and council to the Ivory Court are the Druid order of the Wreathers, who are all half-elves called the Enjarin, their own people, not a half-bred mix of elves and humans, based out of the woodland community of the Sacred Well.

The Moonwood is populated by two distinct cultures: The fay and the elves. The fay are ruled by a mysterious regency called the Seelie Court and the elves make their capital city of Indryon in the alpine air where the two great mountain ranges, the Gray Mountains and the Bronze Mountains come together. While there was a brief alliance between the elves and the men of Eyrolia during the orc wars, it was short-lived lived and there has never been a treaty between the fay and Eyrolia. Fundamental ideological differences separate all three cultures. The people of the farm, the Eyrolians, till the rich volcanic soils, sowing crops and domesticating livestock; the elves steward the forest and forage for a wealth of wild foodstuffs, never imposing industry and only rarely employing magic to augment stores of resources through particularly harsh winters. The Fay are a magic people of many races who have no centralized government but exist in a society of feudal relationships where passion and beauty are held as the highest ideal. The fay want to have nothing to do with the elves or the Eyrolians and guard the deep woodlands against any interlopers with great and perilous tenacity.

Lady Ealimeau

Before the modern ages of Eyrolia, the land was governed by a society of high-magic elves known as the Orsolon. The Orsolon, the ancient elves, are not historically related to the elves of Indryon, who refer to themselves as the moon elves. The language of the Orsolon, Orsolonic is also the language of the dragons, or Draconic. It is not spoken in normal conversation by any people, but all major bits of geography are named with Orsolonic words, and books are often printed in this language. For example, The Ivory Castle (the common name) is an ancient castle that was built over fifteen centuries ago at the end of the Orsolonic culture and was called Ithterion. Vast networks of now-buried Orsolonic cities remain unexplored Eyrolia and the Moonwood.  

GLORY EA

The young niece of Duchess Ealimeau Ithgeryev has, as yet spent her life proving her worth. Glory is not human, and her origin is mysterious. Glory is of the tiefling. Tiefling is an ancient word that bespeaks an alien ancestry, and her own pedigree remains a mystery to herself. With faintly green and blue skin, black feathered hair, and six fingers on each hand, Glory has always stood out in court when appearing next to her aunt and her human mother, Isthania Ithgeryev. Isthania has never revealed who Glory’s father is, always only suggesting that he was of the northern wind and their love was brief and wonderful. Again and again, Glory has proven herself a capable knight and a talented hunter. Glory is a pious knight and worships her vision of Rillifane Rallathil, an Enjarin (half-elf) deity of the Wreathers. Some call Glory, Ea because the word appears on her shoulder as a birthmark in fine script. She recently learned from her aunt that the Ward of the North, Emrhaster, in his keep, the northernmost Eyrolian stronghold, also has the EA mark on his shoulder.

KOSTHUS

Born on a flying pirate vessel in some far-off world, the young tiefling known as Kosthus would probably have quickly been killed had it not been for the seers in the Eyrolian Tower of Sorcery who found the young sorcerer and decided to take him in as an acolyte. There, the black-scaled young sage was able to explore his own heredity and discover that in addition to some kind of infernal heritage, his blood also carries a draconic component. Ever since coming to Eyrolia, the smart and charismatic young man has been having dreams of what he refers to as the Wyrm under the Wood, a vision of an ancient dragon who has been asleep, under the soil of the Moonwood for thousands of years. He understands that his destiny somehow lies in learning more about his strange connection to this elder power.

VIRENE LUMIN

Virene, having grown up at the Sacred Well, knows how the Moonwood is supposed to feel and lately, it hasn’t been right. The young, half-elven druid has been suspecting that some eldritch sickness has been infiltrating her beloved woodlands for some time. It was only one month ago that she saw an apparition, a terrible and malignant ghost moving in the trees, and it scared her more than anything she had ever witnessed. Instructed by the ruling council of Druids to head to the Ivory Castle, Virene beseeched her friend, Kyfthi, to join her and together made their way east to Eyrolia to seek out the mystery. Virene is of the druidic astromancers and funnels the divine power of the constellations called the Archer, the Chalice, and the Dragon in the invocation of her power.

KYFTHI STARLIGHT

The Shadarkai are an elder race of elf folk from the shadow worlds of the Faydark, and Kythi is of this aloof race. A year ago, Kyfthi, defending a friend, wounded an agent of the Queen of Air and Darkness, with her long, thin rapier. The metal on the blade turned black and Kyfthi became a fugitive from what is called the Unseelie Court. Stealing to the surface world, Kyfthi became a friend of the druids and is grateful for the sanctuary that the Wreathers offer, repaying their succor with her own deadly and protective services.

EPISODE ONE: THE JOURNEY NORTH

One morning in the first week of March, a light snow fell on the Ivory Castle. From the courtyard of the castle bailey, the dwarven captain Uthurgot of the Opal knights summoned Glory and Kosthus to join him in the mud of the central walkway. Old Klankenbeard they knew the dwarf; from the dozens of bone-carved rings he hung in his beard. At the same time, the druid and her company, Virene, and Kyfthi arrived to join the long-planned party. Confirming Virene’s suspicions of something foul spreading through the Northwoods, Uthurgot charges the new company with questing north on reconnaissance that might assist in what strategy the Ivory Court might require in bolstering the defense of the Duchy. There are four other companies being assembled as well. Glory wishes to journey to the Emrhaster Keep and decides that is where her company will journey. Uthurgot informs her that they have two weeks before terrible weather is expected to descend, valley-wide, impeding any possible journey, and that they should make great haste to return by then.

Under a wyrding tree behind the castle barracks, Virene meets with one of the Baba, elder druid women who are known to speak in riddles. Baba relays to Virene that there are death knights on the move, and may be the source of this new shadow. Knights of elder wars who are restless in their graves and have returned to the world with great wrath. Meanwhile, Kyfthi spots one of the Harrengon bounding over the many rooftops of the castle complex. Following the mysterious character, Kyfthi witnesses the Harrengon pass an odd parcel to a sorcerer who is also part of one of the other journeying parties.

Leaving before noon on four horses, the newly introduced comrades begin riding north to a planned end-of-day visit to the Golden Owl, the largest inn in all of Eyrolia and a place where they might learn new rumors and decide on the next step. Along the way, the party encounters a large herd of red elk, the bulls with massive antlers, who block the road. Virene attempts communication and inadvertently insults one, although talks down his antipathy. The elk gives the young druid a secret fay word that will dissuade such insult from occurring between her and beasts of the Faywild in the future. The elk are grazing in Eyrolia because of the growing shadow in the woodland home.

The Golden Owl

At the Golden Owl, a five-story mansion of a tavern, staffed by hundreds and built of stone and massive timbers, the party settled into revelry. Kyfthi joins a game of Drakara, a gambling sport of dice and cards. The game is run by the Harrengon whom the Shadarkai saw earlier in the castle, and who now introduces himself as Ollie, in the service of Agdon Longscarf, a folk hero of the Moonwood, whom Kyfthi suspects, maybe a bandit. Meanwhile, Kofthus encounters another member of his order from the tower of Sorcery, a Dragonborn called Tyrius who has been traveling south for many years in the town of Shasne. Tyrius is studying the Orsolonic origins of the growing shadow. He gifts Kofthus a magic knife that will assist him should he need to face off with aberrant souls who have returned with ill intent from the realms of the dead.

The following day, the party makes it to Ollon Henge, where Virene wishes to visit with the local order of Wreathers whom she met many years ago as a child. The party is alarmed to find that the henge itself is covered in a thick copse of dark, broadleaved trees, too tall for what surely is their young age, as they were not here when Virene visited only a few years before. Upon closer inspection, the party is swarmed by hundreds of fist-sized, gray-wing wasps, and attempting to get closer are surprised that the ground itself falls away in an ambush trap by a terrible creature of monstrous origin. The beast, a roper, stands twenty-five feet tall and, springing from the ground, collapses the south side of the henge. Virene is restrained by one of the creature’s terrible tentacles. Her ribs crack under its enormous strength and quickly she succumbs to unconsciousness. Kyfthi bounds behind the thing and stabs repeatedly into its sponge-like flesh. Kosthus throws magic darts at the terrible eye that it apparently sees from before leaping to help Virene from death’s grip. In the end, it is Glory, whose sword glows read with divine incantation who strikes at the living core of the monster and successfully slays it before it may claim any more victims. Healing the druid the party wonders at this terrible scene. Where did the druids go? What happened to this henge? Is this part of the shadow’s plan?

Chapter 18: Of Dragons and Demi-gods

Posted in Argead Space on November 28, 2023 by coyoteandthunder

OPENING OF THE EYE OF PTAH REVEALS BOORENGI AS THE SON OF TARAWET

THE PORTAL SINGULARITY CROSSES SPACE AND TIME, UNDOING THE WORLD

THE AERBANTHOR, BACK FROM THE FUTURE TO DESTROY THE EAGLE

AELNATH FREED LEAPS ONTO THE AERBANTHOR

When the Eagle enters the Rift of Ibernomot,

the curse of the Athardion is ended and the future is healed.

The promised land of Tawaret has come.

Chapter 17: The End of the Future

Posted in Argead Space on November 28, 2023 by coyoteandthunder

Chapter 16: The Queens of Time and Space

Posted in Argead Space on November 7, 2023 by coyoteandthunder

Battle of Keranos

  1. ALAMON (Giff betrayer of Lord Elektes, architect of Keranos and the coming of the Storm King)
  2. BOORENGI (PC). Artificer. Giff. Executive Officer of the Eagle
  3. GOLDSKULL (muscle of the sister-queens)
  4. HYTHONIA (in the future, known as the Lich Queen of the Githyanki) sister of Sitkarma 
  5. KHALDUN (PC). Artificer. Tomb Guardian. Security Officer of the Eagle
  6. MIMITRA (Cleric of Tawaret. NPC) sister of Boorengi
  7. RIVORNA (Sorcerer. NPC) tiefling demi-god, daughter of Ephara
  8. SITKARMA (in the future, known as the Nameless Queen of Kithrin) sister of Hythonia

R1. Pc’s surprise round

R2. The death of Alamon

  • Boorengi: blasting Gold Skull at close range
    • Gold Skull: engages Boorengi, fireball      
    • Mimitra: casts Spiritual Guardians
    • Rivorna: casts magic missile, (r) Counterspell
    • Sitkarma: battle with Mimitra and Rivorna, spell-countered
    • Khaldun activates the Ptah Akton and captures Hythonia inside

R3. The Void Made questions Khaldun’s temporal disturbances

  • Mimitra: casts Spiritual Weapons
  • Boorengi and Gold Skull fight melee combat
  • Rivorna: casts fireball, (r) Counterspell
  • Khaldun attacks Hythonia with the Meteoric Shard
  • Sitkarma casts dominate person, spell-countered

Chapter 16. Monday. 11/6/23 begins with the start of the fourth round

From Minoo, PLAYER of KHALDUN, edited by Obi, DM:

Given the crucial decision at hand is based on the words of the Void Mage, Khaldun is in a precarious place as far as how and what decisions are to be made… His deepest desire is to rid the timeline of this pox… The Void Mage asserts that things will be worse if she is destroyed, i.e. we won’t have a future to go back to… I guess this hinges on (1) multiversal principles and (2) whether the Void Mage is telling the truth at all. Secondarily, Khaldun is considering another option: which is defeating Hythonia by rendering her unconscious, pulling her from the Ptah Akton and coming to the aid of Boorengi against the Gold Skull… After that, there are two other goals: find and release the Opal Dragon and steal the Spelljammer ships along with the armies on-board.

At this point, I have to raise another concern about whether any of those goals, once succeeded, might have equally huge impacts on the future. Are we head to our future’s destruction? Khaldun maybe is a bad arbiter of the fate of the future. He is effectively someone that previously sacrificed himself to a higher purpose for the strange cult of artifact technology under Ptah. He might sacrifice himself again. Furthermore, if by his actions, Khaldun believes that the tomb worlds will be… less abandoned, so to say in the future, that would be a great outcome!

Khaldun wishes to curtail Githyanki success. He believes that by killing Alamon, who was helping the Githyanki against the Giff home world, a good victory was scored for the future of Argead Space. So this is all to say that NOT killing Hythonia is going to take something concrete for Khaldun to stay his hand.

Chapter 15: Under the Storm King’s Throne

Posted in Argead Space on October 17, 2023 by coyoteandthunder

Upon the destruction of the primitive air elemental, the keel-skiff of the Eagle, named by Boornegi as the EAGLETTE lands at the base of the mountain Keranos, home to the Storm lord Gamirithon. Gamirition is a new come lord of mysterious origin. As Duke Elektes has said, the storm giant has not made any demands for the release of the Opal Dragon. The four officers of the Eagle: Boorengi, Khaldun (with Penthalia), Rivorna, and Mimitra make their way up the perilous slopes of the lightning-riddled mountain. Finding the drain exit of the castle already revealed by Boorengi’s homunculus, they enter the tunnels under the main hall. They encounter rust monsters but eventually go to exits labeled 1, 2, and 3. the tunnel to exit 4 is blocked by four (4) rust monsters. The following is intel gathered from initial investigations of the place:

Chapter 14: Lost in Time

Posted in Argead Space on October 2, 2023 by coyoteandthunder

On the surface of the world of Akros at the dawn of Argead space. The Eagle is docked on stone pillars while its keel mast is being repaired. The Kaznorghul forge is hot and the officers of the Eagle are working on producing 32-pound cannonball ammunition. Days are spent over the forge and nights are spent in study as Khaldun and Boorengi consult the Mechronomicon and the onboard Armillary sphere to decipher the temporal and spatial implications of their campaign into the deep past:

  1. The fabric of phenomenological sequentialism that is Argead Space exists as manifest across at least eight dimensions; One of which is consciousness and another might very well be information and another might be ego, or force of will. The integrity of this space was sparked by a piece of an artifact from an alien universe called the Prime Material Plane called the Aetheric machine. It was only ever used once, by Alexander the Conqueror. He used it to move his armies from the world he knew into the cosmic realms, in order to destroy them. Argead Space was a transitory realm—the result of a remaining participle in an unbalancing equation. Because of it, magic works, spell-jamming works, there are realms of madness, and there are promised worlds of peace and infinite abundance.
  2. The timeline between the past and the future is permeable, but navigating the timeline, or the slipstream of reality can be tricky because alternate timelines may not be possible because of the dimensions of consciousness, intelligence, and ego. If Khaldun were to invite Ka Entach into the Ptah Akton a number of things could happen
  3. Catastrophic failure: Ka Entach and Khaldun are both instantly destroyed in an unresolvable temporal paradox and much of the history of Argead Space is transformed.
  4. Prisoner freedom and spore failure: because of the force of will of Astinev (Zuggtmoy), whose power of life (manifest as both rot and ethical evil as its own dimensional reality) is intrinsic to the working of the Demon hold, the prisoners of both Eferataxt and Amrodinae are immediately freed from the prison and the Ptah Akton becomes a different kind of device, and access to spore drive technology is lost therein as well.
  5. Circuit completion: Ka Entach gains knowledge of the Ptah Akton, the knowledge he would not have otherwise gained and the timeline progresses as a consistent and functional whole.
  6. Divine revelation: Ka Entach becomes a living godhead of the creator deity Ptah and retreats to rewrite history as a potentially omnipotent power.

The court of Elektes resembles the Osirian deities of the elder days

on a long-distance reconnaissance, the homunculus of Boorengi successfully finds a drain in the side of Keranos that is just large enough to creep into. It is decided that the following day the skiff of the Eagle (The Eaglette) will take Boorengi, Khaldun, Rivorna and Mimitra into and under the Lightning Castle of the Storm King.

  • On the third day, a solar and a lunar dragon battle in the low atmosphere of Akros, and a hurricane of radiation and electric wind whips up everywhere. The Eagle is in danger of falling off its stilts. DC15 CON no effect. DC10 poisoned. DC5 unconscious. Braejzna falls unconscious and Boorengi as he fades into unconsciousness, activates feather fall to prevent the Eagle from taking damage.

Furious nature incarnate; a dual of a solar and a lunar dragon rips across the planet

Frankincense and myrrh in glowing braziers. Elektes’ dragon-tigers lying about. Silk tapestries. Cooking meat. Elektes “I understand that there are two powers of immortality that either bless or curse our afterlife: the dry blessedness of the uncorrupted body, treated in mummifying ceremony, and the demon of rot, the kiss from the lady under the earth, who tears at your soul while she quickly devours your body.”

Boorengi: “Only immortality is immortality. Do not seek death.”

Alamon of Ibernomot in the Court of Elektes

Alamon, Giff in discussion regarding the world of Ibernomot:

  • Tawaret has already left Ibernomot. We are leaderless and in a downward spiral.
  • The wars of the Lunar and the Solar dragons have corrupted the hearts of the Giff people, and I dread it is forever.
  • There is corruption rampant at every level; the sacred pools still give water and the fields are fecund, but a reckoning of great impact that will determine the whole of the future is on the brink of emerging.
  • There are two native powers in Argead Space, the Githyanki and the Gith.
  • If someone were bold enough to raise a flag of peace between the Githyanki and the Giff, perhaps Tawaret would have a chance of surviving the reckoning.

Amrodinae, still young, warns Boorengi of the treachery of Alamon; their discussion is interrupted by Ka-Entach who responds to the human and the Giff being together with an absurd display of insecurity and jealousy.

Keranos; The Lightning Castle of the Storm King

In transit to rescue the Opal Dragon Aelnatha from the cosmic interloper, the Storm Giant known as Gamirithon, the Eaglette is attacked by an incarnate air elemental that threatens to destroy the mission as soon as it begins…

Chapter 13: The City at the Beginning of the World

Posted in Uncategorized on September 25, 2023 by coyoteandthunder

On the edge of Taelinor space bordering Azakidu

While Boorengi and Khaldun were in The Tin City of the Astral gnomes, Diashatan, the Eagle was in orbit on the dark side of Athiriol, the mercurial world’s third moon. Upon return, Mimitra and Rivorna meet Mordhek and Katen (The Kilrathi) who does his best to keep the morale up among his people aboard the Spelljammer.

What is sanity in this space? Who are these characters now? Having acquired power and now with so many new responsibilities and understandings. How does Khaldun feel, what is his relationship with the Ptahakton? How does Boorengi feel about the promised land of Ibernomot? Does he believe that he is the chosen one to find it, and save these people, is he one of these people? These people he has rarely met and never encountered as a singular community.

Mimitra takes Boorengi aside for an evening of tea and tells him that Tawaret informed her that they are indeed brother and sister. Although Boorengi has no memory of her, he understands this information to be true.

Khaldun believes that there is meta-knowledge, as he calls it, that is encrypted into what can be intuited as the software of the Tomb Guardian design. He is not exactly sure of the nature of this knowledge, but it is somehow representative of what can be called a collective intelligence, or a collective consciousness that binds him together as a singular being, and perhaps is part of the fabric of reality through Argead Space.

Mordhek has been tracking the Aerbanthor, or the City of Light and Fire, as it is regularly called. Athara, an ancient angelic power called the Dark Light Angel, and his son, Aetharadion are after the Dragonmarked children Tiatna of the Resurrection and Camal, the astral elven boy. The city-sized ship, the City of Light and Fire is a three-thousand-foot-long ecosystem that is twenty stories tall and operates with a Gravity Pulse Drive, its sensors are also radio arithmetics, like the Eagle. The Gravity Pulse Drive is a space-jumping mechanism like the Spore Drive but does not use Xoriat-based shortcuts. The Gravity pulse drive installed in the Aerbanthor is one hundred meters in diameter. It disappeared nearly three days ago from Eatiah space, where Umlama is, and could be anywhere. It may be en route to the Eagle and we simply have no way of knowing that. If they are on their way directly to Athiriol, the Aerbanthor should arrive in 3 to 7 days.

AERBANTHOR, captained by the ancient angel Athara, declares war on all worlds, not of the New Alignment. Athara will not rest until the Eagle is destroyed.

Katen, Elder Kilrathi, uncle of the dragon marked girl, Tiatna

Near the Eagle, there is a time well, a temporal anomaly of concentrated tachiminians, arcanically influenced particles that obscure radio lithometircs less than 10 million miles away from Athiriol. The patch is sufficiently strong to obscure radio lithometrics, but Mordehk is unable to orient the ship correctly. Khaldun and Boorengi are able to successfully activate the temporal anomaly and calculate the stardate of the destination. By way of their velocity, it is determined that they will be transported somewhere near the beginning of Argead space, just after the reign and conquest of Alexander, nearly five thousand years in the past.

The time-teleport is successful but approximately 800 GP of damage is done to the hull and starboard mast arm of the Eagle. The world that they find themselves orbiting is called Akros and in the future, no longer exists. It was destroyed by powerful magic in the original war of the elves. Destroyed by dragon mark magic in the year 2496 (sol) upon the founding of Xaryxis (the Astral Elven Empire) with the assistance of the original and the last of the Solar Dragons, Aelnatha. At this time, at the dawn of spell-jamming technology, Akros only has some yachts capable of traveling into Argead space by way of minor helms.

Athara, The Angel of Vengence, as it appears in the first decades of Argead’s Space Satrap Era

When the Eagle lands at Akros, the angelic emissary, Athara greets them with the flags of Macedon. This is the same ancient, angelic force that would be threatening war with them 5,000 years in the future.

Duke Elektes was a general in Alexander’s army and bestowed Satrap lordship over Akros, 35 years before the arrival of the Eagle from the far future. The current year in Akros at the time of the coming of the Eagle is 54 sol, although it will be centuries before this calendar system is invented.

In the court of Duke Elektes, a parade of known and unknown characters is introduced to the officers of the Eagle. The first is Ka-Entach, the artificer who built Khaldun, and the other Tomb Guardians. If the timeline remains intact, it is not for another twenty years that the tombs of the Aetharadion are erected, at the end of the Satrap era, when Ibernomot is hidden in exile, the seven lords are killed by the lunar dragons, and the new lordships of Argead Space—the first dynasty of men is established.

Ka Entach, a legendary pioneer of magic and artifice

Also in the Court of Elektes is his vizier, Lord Alamon, the Giff ambassador of Ibernomot. He says that Ibernomot is the ancient world of Tawaret, confirming the stories that Boorengi knows. It remains to be conclusively learned whether Ibernomot was hidden by the powers of Ibernomot to protect the Promised World, or whether the homeworld of the Giff was exiled from Argead Space for some external reason. Alamon and Boorengi don’t seem to like each other. They have a bit of interaction, and Boorengi reports that he doesn’t trust the vizier—something about his smell.

Also in the court of Elektes are two young sorcerers: Amrodinae and Eferan. Boorengi and Khaldun know Amrodinae as the Void Mage in 5,000 years: a corrupted demonic force whose power is linked to the spore drive because her power is funneled from Zuggtmoi. Here she appears as a beautiful, young woman with jet-black hair. Boorengi and Khaldun know Eferan as the Slime-mold dragon, Eferataxt. Here, he appears as a handsome, young man, also with jet-black hair. As they learned in Chapter 11, sometime in the near future, Ka-Entach, who is in love with Amrodinae, upon learning that Amrodinae and Eferan are lovers, betrays them both to Zuggmotmoy and in so doing traps them in the Ptah Akton, the device housed inside the body and the mind of Khaldun.

This is a time of consternation for Duke Elektes. A planes-walking elder, tempest giant named Gamirithon, a wielder of powerful, otherworldly magic, has gated in an entire castle called Keranos, to the top of a local peak. Then Gamirithon used a mighty net to capture Aelnatha, the Opal dragon. That was two weeks ago. Keranos is impossible to take with infantry. The castle is now shrouded with lightning and storm clouds. No one yet understands what Gamirithon wants with Aelnatha. Khaldun and Boorengi know how important the well-being of Aelnatha is to the continuance of their future timeline.

The next few days are spent in study, with the iron forge of Kaznorgorl hot and smelting iron to produce cannonballs. The forge takes one day to set up and one day to cool. Intelligence + Proficiency. DC16 = d12 cannonballs/day/Boorengi and Khaldun. fail means 1d6. Day one: set up. Day two: 21 balls. Day three: 20 balls. They have enough iron for 125 balls.

Chapter 12: Tin City of the Astral Gnomes

Posted in Argead Space on September 3, 2023 by coyoteandthunder

Spelljammer THE EAGLE. Episode 12

Taelinor Space

Impulse = 30 days to Athiriol… you’ve done ten days already = 1 reg

Impulse +2 = 3 reg… 7 days to Athiriol.

One per d6 days

1: Investigation 13

2: Religion/Arcana 14

Booregni: D6 days to fabricate each, will last one day

  1. Necromantic magic ward damage resistance: 1 reg

Damage immunity: 3 reg

Khaldun: The Fungal Dragon has 157 HP and an AC of 17

Amrodinae, the void mage; a creature of will, twisted from her form as a mortal woman over three thousand years ago. A fiendish wraith, an arch-demon of Zuggtmoy, the soul of the spore drive.

  • The Eagle needs 3 hands of Rubysteel—Until then it is compromised and vulnerable to bludgeoning damage. Upon initial inspection to fully repair the Eagle, three fists of Ruby Steel are required.
  • Khaldun has a nascent power built into the frame of his body and spirit to combat fiends in all worlds.
  • The Eagle is on its way to Athiriol. Athiriol is home to a few sites. Most notably, Diashatan, “The Tin City” of the gnomes and the auto-gnomes. The gnomes of Diashatan do not eat organic materials. Also, there is a potentially troubling ethic in the city called “Biadlin” which translates to Fair Thievery. Everyone steals from everyone under the only pretense: if you need it, you get it.
  • Atheriol is a metallic planet. Regularly washed with mercury storms. The Gravity well around the Eagle turns the mercury to water.

DIASHATON

Diashatan

Boilers active for centuries. Gears that form landscapes of pulsing, mechanically gyrating buildings, rooms fold, collapse and unfold and bloom. Smelting pots reeking and spewing lead and bronze of acres. Conduits and pulsating tesla coil that are stories tall feeding static energy to eldritch machines, coal chimneys chugging to feed creation forges. In the city DC dex 10 or d4 damage 1-acid 2-poison 3-bludgeoning 4-fire.

Shebalt and Kooba, the custodians of the spaceport.

Dock the boat at the tower, in there care. May we camp on your boat? Would prefer to trade. What do you need from me? Information? What do you need? Diashatan steel? Draferian Silver? Autognome creation technology? All foreign technology is illegal. Gitmeri the Counciler is ruled by half-bad evidence, she is. Conspiracy theories abound. But I guess it keeps us all alive and protects us from the mercury rain storms.

Taikateri, the metallurgist. Ruby Steel will cost you. I am out of it.  Garglo has it. I have Iron. It’ll cost you 5 gold per cannon ball worth of Iron. Garglo. You be my muscle for this transaction I am about to do and I’ll give your three fists for free. Karnation has three titanium heart triggers.

Karnathon. Mimitra. Rivorna. The wedding at Ulama was a disaster and war threatens the New Alignment because of it. After the destruction of the Azure Fist by the Black Parade, Karnathon’s brother Zakshon was tortured by Daomir and learned of the dragon marked child aboard the elven ship the North Star. Daomir knows the child was aboard the Eagle. He aligned with Aeroanth, whose son was to marry Kitmeriol. The wedding was called off, saying that he was betrayed because of her alignment with you, despite her protestations. The city-sized ship, the Aerbanthor attacked Ulama and the city is largely ruined.

Chapter 11: The Tomb Guardian

Posted in Argead Space on August 15, 2023 by coyoteandthunder

Upon the destruction of the spore demon, the three, murdered Kilrathi women are resurrected by Thiatna, the Siberys-Dragonmarked, Kilrathi child in the first major display of her latent power. Mass Resurrection; Perhaps the strongest known divine magic in the multiverse.

Upon initial inspection to fully repair the Eagle, three fists of Ruby Steel are required.

The Eagle is en route to Athiriol. Athiriol is home to a few sites. Most notably, Diashatan, “The Tin City” of the gnomes and the auto-gnomes. The gnomes of Diashatan do not eat organic materials. Also, there is a potentially troubling ethic in the city called “Biadlin” which translates to Fair Thievery. Everyone steals from everyone under the only pretense: if you need it, you get it.

01_B—Amrodinae was once the love of Ka-Entach, the designer of the Tomb Guardians of the Opal Fire.

01_K—Along with Aelenatha the Opal Dragon and Inama the Solar Dragon, Ka-Entach and Amrodinae, an astral elf, the created the seven astral gates, the pathways to the seven tombs of the Aertharadion, and there was a tomb guardian built for each of those seven tombs.

                Khaldun is one of seven Tomb Guardians

02_K—Ka-entach sought the path of immortality. Zuggtmoy, called Asitnev, revels in the turning of life.

02_B—Amrodinae betrayed Ka-entach with the slayer of Inama, Eferan, who was once a man and now cursed into the fungal dragon, for his betrayal, a mighty captain in the army of corruption, the army of Astinev.

03_K—The activation of the Fiend Hold is an ability that Khaldun has, as one of the seven sacred tomb guardians.

04_K—When in the presence of a fiend, Khaldun can activate the Fiend Hold and do battle with them there. Amrodinae and Eferan, now called Eferataxt the Corrupted, remain in the Hold.

03_B—Eferataxt must be destroyed, but Amrodinae must not be killed and must be subdued by ritual and incantations of old.

04_B—Amrodinae is now a fell spirit who uses the Ameni flower to reach into this world and devise her own version of immortality. She can be soothed with sacred words and rituals.

05_K—Zuggtmoy is core evil, tied to all life, against all systems and empathy her body of corruption works against reality.

06_K—The portal is watched by the four cosmic dragons 1. The Black Hole Dragon (the Gravity Dragon), 2. The Solar Dragon (Inama), 3. The Lunar Dragon (yet unnamed), and 4. The Opal (Earth Fire) Dragon (Aelnatha).

Amrodinae, fell spirit of the Demon Hold, the Void Mage

Chapter 10: The Spider

Posted in Argead Space on August 14, 2023 by coyoteandthunder

Into the second round of combat, as Boorengi and Khaldun attack the Spore Demon, having ensnared it inside a magic circle, the demon screams and that triggers the Cosmic Spider (both agents of Zuggtmoy) to attack.

The inveterate host of mold and the corrupted heart lurches and attacks with fat, inky tendrils of organic tar-like filth that feels like acidic fire when it hits open skin or has the opportunity to corrupt wood or metal.

The enervating strike, infused with organic energy that is demonic and wholly evil in nature, creates an unexpected effect: A previously unknown organ deep in Khaldun ignites at the cosmic threat of reemergence this hit represents. His joints glow purple and unknown veins of gold trace across his skin. Khaldun, now awakened to something that feels somehow older than he is, a piece of arcane tech that dates clearly back to Khaldun’s designer Ka-entach…

The Spore Demon successfully makes its saving throw to escape the Magic circle and plane shifts back to Xoriat to continue the murderous scheme to usurp the helm of The Eagle.

With the attack of the nameless Cosmic Spider, a legion of Arachnians descends upon and attacks the Sentinels of the Eagle as a fierce defense is launched.

 Aracnians begin to flood the decks. There are twenty-four of them. Every Sentinel must roll a DC 12 to survive, and a DC 10 to destroy the Aracnian. The Cosmic Spider must take 1500 hit points of damage before it lets the Eagle go. The Eagle must make a saving throw of 14 (with a +4) bonus or take 6d20 damage per round as it slowly ripped apart. The Spider bots are deployed to repair 2d10 points of damage per round to the ship. The Eagle is able to do enough damage to the Spider to send it into retreat. There are two sentinels left alive. The ship remains viably serviceable but is damaged in ways that have yet to be ascertained.