Forge of Fury 002: The Glitterhame

Posted in Uncategorized on May 18, 2020 by coyoteandthunder

surprised by the terrible roper, with a circular saw for a mouth, the howling thing proved a prominent challenge to the party of 4th level Pc’s. Priwen’s commanding strike proved invaluable as Purcey was able to continue hitting it with arrows as the fighters were largely held in check.

After his defeat, Priwen claimed Long Tusk’s cursed sword and was burdened by it into chapter 003, when Ajon had access to the Remove Curse spell. 

Long Tusk was held by Ajon’s Hideous Laughter spell and Purcey’s Bane spell proved effective as well. Beset on enemies on all sides, the party opted to make defense and let them come. Only minimal exploration was attempted, or necessary, of the adjacent rooms. Fungal terrain features incited a beserk-condition from the barbarian Bors, and also caused Purcey to fall poisoned by hallucinatory spores. Dark Wolf eventually emerged and was destroyed.

Dark Wolf’s Map to the Foundry

Forge of Fury 001: The Mountain Door

Posted in Uncategorized on May 18, 2020 by coyoteandthunder

 

Into the Mountain Door. Because the game was played virtually, via video-platform, a grid-system was invented to describe how the action unfolded, based on the standard, per-round movement of 30 feet. The characters were first set upon by the orken brothers Fist Claw, with a devastating whip attack (chain sweep) that doesn’t make to-hit rolls, but rather solicits saving throws to dodge, and the so-called Fang Mage whose name was Snake Tooth (who found his spiritual hammer largely ineffective). The Player character Chok Ra was not able to join until Chapter 3, and his role was instead a Goliath Barbarian named Bors.

Enemies in part two of chapter one included the primary target of the initial quest, Dark Wolf and the horrid Slithering Tracker who attacked after the party approached the orken chief. Dark Wolf escaped towards the end of combat and the chase continued into chapter two.

Slithering Tracker

Introduction to the Forge of Fury

Posted in Uncategorized on May 18, 2020 by coyoteandthunder

On May 14, 2020, four players, led by one Dungeon Master set out to play a highly modified version of Forge of Fury in eight hours. The result was epic and essentialized, with custom maps and encounters that were only loosely rooted by the spirit of the original adventure. Rather than experiencing oversimplification, the journey through this classic dungeon was wrought with concise drama and roleplay that amounted to an exceptionally emotional and inspiring day of Dungeons and Dragons.

Rava, the Dragonborn mayor of Blassingdell and the proprietress of the Wayward Blade

The characters were to all start at 3rd level and advance one level every two hours.

DUNDRACON 2020

Posted in Uncategorized on February 11, 2020 by coyoteandthunder

Alexander of Urunon

Posted in Uncategorized on February 11, 2020 by coyoteandthunder

Most of the the gaming-year that was 2019 was spent imaging Alexander the Great as a campaign setting wrapped up in one man. For a synopsis on the beginning of that campaign, please click here or on the picture below.

BABYLON in the Days of the Dreaming King in Shadow

Posted in Urunon on March 21, 2019 by coyoteandthunder

The Knights again ride!

Posted in Rehland on March 1, 2019 by coyoteandthunder

Queen Eyssa and her consorts, Ulma and Bedogolin. Before the adventure is done, both will be revealed as demonic powers and betrayers of the crown. Eyssa will merge with the Orb of Dragonkind, an artifact of terrible and ancient power, and because of its revelation, dragons and their ilk will again be unleashed upon the world for the first time since the Rending.

Endas the Gray Morning, lord of the Shadarkai

Malusari, the thrall beasts of Endas

Fraz’Ur’Blu’u Demon lord of Tricks and Deceit

Tiefeladein, the 666th plain on the abyss

the abyssal beasts of Tiefeladein

The goatwhore of the abyss in view

Surrounding the beast and taking the orb!

Back in the throne room with the Orb, the revealing of Zariel and Fraz’Ur’Blu’u as Ulma and Zariel, enemies to each other and the crown. Betrayers both.

Zariel, Queen of Wrath and slayer of the queen

With the queen and Edmyr both gone, the cleansing of Aideldon of the demon lords is bittersweet. King-regent Dracosen does not wear the crown of Rehland lightly.

From the Ashes of Daotyr

Posted in Rehland on October 31, 2018 by coyoteandthunder

 

Rehland a perilous land of shadow and promise

REHLAND is a campaign setting in the world of URUNON. URUNON arose from the ashes of DAOTYR. DAOTYR was destroyed just over two thousand years ago with the death of TIAMAT, the queen of dragons. The campaign setting of URUNON exists with a series of “what if” questions: what would a DUNGEONS & DRAGONS campaign look like if set in Iron Age Europe? What if in that setting, magic, elves, dwarves and all the other fantasy tropes existed there as well? What would history look like? The first Campaign took place is IOS, a vision of Greece ruled by Althea the Gorgon Queen. Her ascension to the throne 100 years ago (from game time) is the baseline for the Greco calendar, and called 1 Althea (-100 YBP – years before present), and corresponds to the real worlds -600 BC. The current game year is 102 Althea, or -498 BC.

Time line for DAOTYR, URUNON & REHLAND

-20,000 YBP; Founding of Tem Selaam in old Dao Tyr; the first kingdoms of the Raelfaen in the time of Dragongods dreaming the Bonasas, the first magic.

-16,570 YBP; War of the Titans; March of the Celestials; the destruction of the first Raelfaen universities.

-13,750 YBP; Coming of the Elemental Lords; Founding of Khepathia; the marriage of Unonbate (Bahamut) and Thon Mitanthea (Tiamat); The Elemental Wars

-13,743 YBP; the Tearing of the Metallic and the Chromatic dragons.

-10,467 YBP; the Coming of Dolgatha Doom and the Elven Diaspora; the War of a Thousand Jewels

-9,457 YBP; the Estranging of the Dragongods; the Construction of the Astral Tower

The Astral Tower of the old world

-6,425 YBP; Lord Brogan and the first men come to Dao Tyr; the alliance with Springfield and the Oaxala Raelfaen.

-5,753 YBP; the Founding of the white city of Puriol

-5,750 YBP; The Blight Wars

-3,256 YBP; The Splintering of the Faywild and the Shadowfel by Volukai and the Caxtonaught; the Gherivon

-3,205 YBP; The Forging of the Swords of Doom and the Swords of Glory; the Founding of Gavin Wel, the city of the Raven Queen in Ethilistyr

-2,320 YBP; The Death of Tiamat; The Rending; the four still-living heads of Tiamat broke free from her spirit to swallow the many moons of DAOTYR. The world was plunged into a centuries-long world war that changed the shape of the continents, to become URUNON; the time of one moon – the body of TIAMAT, swinging around the heavens on the other side of the sky from the one sun.

-1,850 YBP; End the Age of Fire; Enter the Age of Ice

-1,508 YBP; The Founding of Memphis and the empire of Egyptos

-1,456 YBP; Egyptos colonizes Rehland; Founding of Aideldon

The Dogs of Seth, Jackelwere, hunt the hinterlands of Rehland in large numbers.

-1,375 YBP; the first smithing of the arcane metal, Nediam

-1,051 YBP; The Oni lord, RoMaDo, ends the one hundred years of siege on the Egyptian colony and kills all remaining colonists; The time of the Ogremage; Nediam is outlawed, called Nediam Nori;

-957 YBP; The Coming of the children of Isis;

The Gods of Rehland are a mix of the gods of Egyptos and the native, druidic dieties of nature.

The blasted shards, the ashes of DAOTYR make the geological backbone of what modern humans call both England and The Tigris-Euphrates river valley in Persia. England is Rehland and was also once the site of the great city of Ethilistyr, Gaven Wel, now called Aideldon, one day to be called London.

While the rest of the human world is in the midst of the Iron Age, the people of Rehland, or more specifically, the wealthy, almost-urban center of Aideldon, are enjoying an almost medieval lifestyle – stone is beginning to replace wood as the main building material for fortresses and settlements, and metallurgical technologies of impressive quality are coming out of the city’s smitheries. This is all because of one substance that has its origins in DAOTYR – the Nediam Nori. Most call it Nediam; meaning world bone – the word Nori has a more nefarious definition: cursed.

Court of Queen Eyssa II on the Aquian Throne.

AYDRIN, Undead lord protector of the Aquian Throne

Posted in Rehland on August 4, 2018 by coyoteandthunder

 

Aydrin’s statue-body is articulated wood, ivory and porcelain. Both an artifact and a being with a sworn-will of his own, Aydrin is one of the knights of Nediam – 2000 years old and reactivated by Edmyr 100 years ago to fight the Eladrin.

Heve Slayeris, Tempest Lord

Posted in Rehland on August 4, 2018 by coyoteandthunder

Castle Nomro of Lord Slayris