civil war in Gavin Wel, not just for humans. click to enlarg.
Archive for the The Shadow Road Category
Elvish Civil War
Posted in The Shadow Road on April 25, 2009 by coyoteandthunderGavin Wel Valley Map and Key; CIVIL WAR
Posted in The Shadow Road on April 25, 2009 by coyoteandthunderThe Path To Civil War
Posted in The Shadow Road on April 25, 2009 by coyoteandthunderUs.
Posted in The Shadow Road on April 18, 2009 by coyoteandthunderThem.
Posted in The Shadow Road on April 18, 2009 by coyoteandthunderThe long road to the surface world
Posted in The Shadow Road on April 14, 2009 by coyoteandthunderDefying comprehension, the party confronts the Blind Queen, Eleyan, as she takes flight in her horrible machine. The City Oromyr itself turns in a immense airship powered by Cathoid and takes flight into the Void.
Avari and Tiki phase out of the world. Tiki had explained to Tim that from time to time she hides her friends in the Shadowfel from Demonic forces looking for them. Now it was Avari’s time as mysterious threats that are only known to the Tielfling hunt her friend.
Charging the Bridge of the flying City, the Party is assailed by many forces meaning to stop them including the Bulgara Demon which Tim destroys with many arows..
Walder finds the artificer Festil of Gildensong who was forced to design the engines for the Blind Queen’s Terrible toy.
As Eleyan is revealed to be coupled in mind and body with Oamrissa and transformed into a Blightlord. Tim pierces a star above the elk-headed spirit of Oamrissa, destroying the six hearted sentinals. The Shadow Shifter
Posted in The Shadow Road on April 3, 2009 by coyoteandthunderHer name is Grey Easy, as that is where she is from. A scout guard for the mysterious, walking tavern known as Bethsmunda, Grey East was conscripted at an early age for her present job. She had never seen another shifter until she was 19.
A strange family is the crew of Bethsmunda, which presently haunts the deep wilds of the Gildensong countryside. The Deathless prophet of the Raven Queen known as BeneOha lives on the third floor of this place which is a endless series of portals to all parts shadow. BeneOha tracks ghosts through the misty vineyards in her walking mansion as she believes the prophesized dragon mark of death exists in the confederacy of vintners in the Western Sorado.
The Souless Eleyan
Posted in The Shadow Road on March 21, 2009 by coyoteandthunderThe City of Omonyr, while only recently founded, has ancient origins steeped in the modern political realities of the surface world. The Souless, or political head of the civic entity that is Omonyr, is a Shadarkai woman names Eleyan. Eleyan is the ancient and young sister to the Queen of old Khepathia, the Raven Queen. She is said to have studied civil rule with that, the most enigmatic of multiplanar roaylty, the Queen of Pain in Sigil, the nexus city at the hub of the Astral world.
During the fall of Khepathia, do we first hear the name Eleyan, in the Lae of Durag, a ballad of orcish song, infact the first dirge from where the druidic barding traditions of the Order of the Nine Stars comes from.
Eleyan would have no man
to hold in her gaze
in lonely heart with fist
does the silver queen spend her days-
Tigers and drum remind her
of name and place
in cold shadow with Zce
with no sun and only pale face.
Omonyr, City of Shadow
Posted in The Shadow Road on March 21, 2009 by coyoteandthunder“Omonyr, yeah, I’ve been there.” Says Dezr standing on the precipice overlooking the city on the void. “It just hangs there, like a bat or a drip of water, on the edge of the infinite hallow. Most surface folk don’t know the world is mostly hollow. Not only that but there is a vast underground network of political powers that web this underplace together and feed dark markets across the globe. In reality, Omonyr is probably only one of many such pirate coves. This one just happens to be here. Under Gavin Wel, the seat of the origin of the largest mine of Zce, or Cathoid, or whatever you call it, in the history of the world.”
“Yeah, you humans, man, you guys like to get high so much that you will go to war over it. again and again. drugs…coffee, alcohol, weed, opium, cathoid, you cling to these evils. It taints you and now it taints the land. This is where it is coming from. Erythia, the artificial mountain next to the City was closed to mining the silver substance fifteen hundred years ago and it is not here any longer, or at least, that is what they tell you. The new mine is the kingdom of Beris far away. There is a war on the surface between here and there. How do you get the stuff here? underground. Through Omonyr.”
“Looks like it has come into its own too, moneywise. Those three airship docks that extend out from the face of the cliff are new. That means more traffic. Look at all those boats! some are blighted too. Means they’re from Beris.”
“Better watch yourself down there. Put on a damn cloak Zarconus. Cover that holy armor. This is dark people doing dark things. Plenty of secrets and plenty of money, means plenty of violence.”
The Altar of the Demon Queen of all Dragonkind
Posted in The Shadow Road on March 17, 2009 by coyoteandthunderThis map below describes the events that transpired at what was once the Altar of Tiamat of Old Khepathia. The date when this went down was the second month of Summer, 2011, 6th epoch of the Raelfaen. Gavin Wel Valley. In the UnderWeb road between Old Fang and Starry Gardens.
click on each image to enlarge. This entry is best read top to bottom.
1. The return of Zarconus and Walder to this space and this time. What was it that wripped them from their continuum some three thousand years before in old Khepathia? The Platinum eye as Zarconus suspected or was it Tyrara, Walder’s love, the Titan Magician? Had she saved them? Walder felt it to be true in his longing heart. Back in this room. This terrible place. The Necro lab where they had found the crystal ring that transported them across an ocean of history to be champion of dubious fate. Be that what ever it may, there they were: still bloody, still deeply wounded from the fight with dragon in the ancient arena.
Their nature, altered. With no longer a beating heart but rather an artifact of his ancient diety, Zarconus the knight reflects a dragon magic that manifests in this cold place as a dark visage: close to wyrm kind magics that mortals rarely encounter.
2. The litter of the Dead and the Heartless. Stacked in a pyramid of litters containing the bodies of fifteen men, including Bartok Tigeon and Warren Bessallyn whose bodies had been defiled, hearts removed and then resewn in a particularly macrabre fashion.
3. Dezr the Waiting. “Yeah, I’m still here!” The orcish captain has been unaffected by the wandering cathidic magic that haunts this mysterious chamber. He says it has been three days since the Paladin and the Rogue had found the crystal ring and disappeared and Tim the Ranger and Avari the Waif had left this material plane. Hungry and used to waiting, the smelly warrior is glad to see Zarconus and Walder.
6. The Necro Lab and the Altar revealed. Large glass balls hang near brass mechanical compontents in mysterious purpose. Dezr explains that none of the magic in here seems to affect him, “could be a function of bein’ an orc, ya know, druid magic is not tiefling, titan, raelfaen or human magic, not by a long bit.” Beyond the glass electricity machine is a large crystal down the hall. When Walder investigates a second bolt of eldritch energy sparks from another glass bulb similar to the one holding onto Avari, begins to track Walder, slowly closing toward him. Dezr exclaims “That’s it! You say the word Walder and I am ready to smash this dumb machine.” Walder obliges and when Dezr busts one of the globes with the Tommyknocker a large explosion reveals a beautiful golden altar under the waxy film coating the walls.
7. No exit. Zarconus investigates Avari’s stasis and in so doing hears whispered in a sweet motherly voice “Know me and my love, be of me and mine…” At that streams of green, red, white, black and blue magic envelope him, curing him of his injuries and feeding him power.
10. The Champion of the Dead. Up through the floor as an enraged wraith springs a champion of old Mitanthea with five crystals in its skull: red, blue, black, green and white. “Am I too fight your champion after you just healed my wounds?” Zarconus ponders as he begins a long sword battle against this enemy wielding a vicious falchion. Upon his demise the creature portends “The only thing you take in my end is my place!”
11. Cleo. Through the unsettled dust a woman appears and at first Zarconus is sure that it is the Shadar, Miskatel, a love of the knights left in Old Khepathia. When she gets closer he sees that she is not her, although reminicent. She says “It is an honor to know you Grandfather! I honor you by returning you to the Earth!” At that the girl reveals herself to be a descended made from Zarconus’s coupling in the alternate time dimension so many thousands of years before.
12. Pit Goblins. Cleo the grandaughter of Zarconus arrives with two dozen pit goblins who set upon Walder and Dezr like a pack of rabid dogs. Dezr swings his mighty club, the Tommyknocker as a bat to the wretched creatures, smashing them in waves.
14. Snarl Hellwind. Revealed there too was a small creatures. Low and hateful, running to crystal shard, instercepted by Walder who skillfully tackles him. Transforming his body into snakes the apparent goblin wizard cries from the mouths of a thousand tiny serpents still running to the crystal “No one can master Snarl Hellwind! Blight lord!”
15. Revelation. The thousand serpents that made up little Snarl find the handprints of the ancient titan masters and activate the old device to much more terrible ends than any could have ever imagined. Awakened, enraged and called to this world for the mechanations of the world now can not be denied: the wall that was the altar of Tiamat collapses to reveal an ultimate image: Tiamat herself! Glorious, terrible and beyond apprehension.
16. Repentance. In a unholy moment of temptation, the visage of Tiamat disappeared and Zarconus was left with a suit of chromatic armor and called with that motherly voice from before: “Come and be with me and mine…” With his trembling hand reaching toward the new calling, he takes a quick kick in the gut leaving him winded.


































