Over the metropolis of Isselyth intrepid students of magic can submit to be trained by the legendary archmage Azinon, who founded the Tower of High Wizardry, otherwise known as Spiryldon, over a hundred years ago and remains its regent governor. There are upwards of three hundred students of magic at any given to at Spiryldon.
Archive for February, 2011
Phaedra
Posted in Gavin Wel on February 11, 2011 by coyoteandthunderThe brilliant tiefling artifacer Phaedra who helped Gavin Wel by designing their navy in the years of the Great War before the end of the sixth age barely escaped with her life after the Reckoning at Sword Call. For many years there after she journeyed with her once and again lover Wolfdog, searching for Lethorian the Immoliant and then weeding out with the wrathful axe warrior, the last remnants of the Lisivith cult across the North. Her yacht is called “The Mourning Wing”.
Lethorian the Immoliant
Posted in Gavin Wel, The Fey People on February 11, 2011 by coyoteandthunderWolfdog and Aolyn
Posted in Maiah, The Sherriff on February 9, 2011 by coyoteandthunderAolyn,
I wish I could have been there more as you grew up. I still deal everyday with your mother’s death and still curse the gods for taking your brother when he was not even a year old. Now that you are a woman, you remind me so much of your mother in both beauty and ferocity. I never wanted the life of an adventurer for you, all it ever meant for me was a life of anger and violence. Since it seems to be the life for which you are fated, I pray that you know great glory, but even more, I wish you love.
Aolin, know that I loved your mother more than myself. I have told you the story of her death many times before, but I will tell it again. It was a cold day in summer when the Dragongods returned and killed so many. The rat bastard Blendhavin and his nefarioius sons, lead by Lethorian, made a deal with your mother and her aunt Sarafina when they went looking into the shadowfel for the angel warrior Jael. His infernal boat, the Illyria, was to take her and bring her home. All we found was the necklace I gave her on our wedding day, the necklace she would never take off. As you know, we have never found the Illyria or its terrible captain. That is the worst of the pain I live with daily, the awful mystery that feeds the devil in my heart.
I hope that you don’t keep anger towards me for being absent in your childhood. The Tigeans did such a good job raising you and know that I am very proud of all that you are. You mother is too, whever her soul lies.
With love,
Heinrich
Shni of the Lyssai
Posted in Orsolon on February 9, 2011 by coyoteandthunderIn the stony landlocked wastelands to the Northeast, almost a thousand miles from the cultural Orsolon hub of Fahrib, are the bleak, well protected Canyons of Lodo Shyan. In this almost impenetrable terrain hides an unassuming, long-forgotten people who choose attunement over progress. These halflings known as the Lyssai have kept to themselves, and their deeply monastic traditions, for almost fifteen hundred years. Their ability to defend themselves from the roving dwarven barbarians and encroaching goblin hordes has stemmed from their careful, patient and pacifistic study of the original power of the Bonatian Circle, using no invasive magic or even weapons.
The high priest of Lodo Shyan came slowly to sense a need in the West, a purpose, and felt the Lyssai must at long last reach out. Where some leaders with this sense may have sent a diplomatic party, or even an army, he called upon Shni, a young monk student, to go forth to the lands of the seas. As he anointed Shni’s shoulders with the traditional markings of power, he assured his wary pupil that he would recognize his purpose when he came across it.
Haddenfel
Posted in Men, Orcs, The North on February 8, 2011 by coyoteandthunderHaddenfel is the homeland of Fjorn Kendricksson. Baerlil is the port where the Farway was built. The Farway is the chief source of income for the people of Haddenfel.
Hadden Fel. Pop. 6,250. towns of BaerLil, Cowermere and Bessel.
The Witchers are a hoarde of Goblinkin from the Overmere mountains.
The militia of Haddenfel consists of 700 men and women called Spearmeet. Their leader is Anee Oarfao, Fjorn’s cousin.
The dwarves of Mons Porthos, the Icehammers, a mercenary team help with defense of the City. It is has been bad and expansive.
3000 gold a month to keep up the military effort.
The Splinters of the Mice Eyes
Posted in Gavin Wel on February 7, 2011 by coyoteandthunderSince the disappearance of the King of Thieves, Lord Walder, as the head of what is the underbelly of the economy of Gavin Wel, The infamous Mice Eyes Theives’ Guild, four splinter groups have been identified. Thousands of people in the huge municipality of Gavin Wel depend on income generated by these nefarious outfits.
Orsolon, Land of Sweetgrass and Ox
Posted in Orsolon on February 7, 2011 by coyoteandthunderThere is a lot of ironic contradictions inherent in how one describes the lands of Orsolon: it is one of the newest governments in the world and also the home to some of the oldest cultures. Many of these ancient cultures do not live in the equally ancient cities that define the land, but rather exist as nomadic societies, scraping together existance from a time, some 40,000 years ago, when AlNaybab, the once and returned king, orignally ruled.
At over 200,000 citizens, the City of Copper and Light, Fahrib, is by far the largest City in Orsolon, Daotyr’s eastern most country.
Lord Akalthus Wyjern is the returned lord of Orsolon, the kingdom of his founding. Akalthus is the dragongod Alnaybab, also the avatar of Lendys, now mortal upon the face of the Earth. 25 years ago, when Akalthus arrived, flowers bloomed in his footprints as he walked and the starving city of Fahrib became a waelthy, central hub of commerce.
The Eastern lands of Orsolon are widely varied in envrions and culture. The Dark elven tower of Anthroilt (above, left) represents a marginal society of people who have had a difficult time integrating in the pluralist nations of the surface world. The Wilderness of Gala (above, upper right) is an alien world of blistering heat and full of strange predators. Large Bolsonai (above, lower right) are employed by many nomadic peoples across the region.
The lush wilds of Gelejsa are the ancestral home of a tribe of Goliath people called the Stonewoughs.
The Desert City of Pacon is one of the oldest settlements on Daotyr and home to the Wizards in Gray, the Alityme Orders, planewalkers.
Alamoniss, the castle of glass and rain is the home of the Githzerai.
The gate of Ba’Hyde protects one of the oldest Dwarven cultures in the world. The Goblins of the Far Forests are as tall as men and as strong as apes. The men of the Amolo grasslands are ruthless and cunning warriors.
The labyrinthine cliffs of Mirataun, homelands of the Birashatec Minotaur clans. The largest minotaur peoples in the world.
The Sundown Peaks keep the inlands of Orsolon dry and protected from the weather of the sea.
Psionics, or the Powers of the Bonatian Circle, are the original magic of Daotyr. These mental magics were lost to the peoples of the world for many thousands of years and now with the return of the dragongods, young people and old, of all races, across the globe are manifesting these huge powers. The Gray robes and the Dark elves of Orsolon are spending huge amounts of resources in the quick study of these magics and those who potentially do not understand the powers at their command.
The Spider Chylde
Posted in Orsolon on February 7, 2011 by coyoteandthunderThe End and the Beginning
Posted in Uncategorized on February 3, 2011 by coyoteandthunderThe world was not destroyed, but made anew upon the return of the dragongods. The mechanics of their return remains a mystery; somehow linked to the spilling of the Blood of Io. Following the harrowing events at Shadowcall, The mortal kings and queens that have ushered in the seventh epoch of the Raelfaen spread quickly throughout the world, building kingdoms, economies and empires in their ancestral lands. With the names of the Dragongods, these leaders, for now, represent a returning to the original magics of the world. Now, terramorphic stroms rage across unknown wildernesses and exotic cultures flourish in places so recently ravaged by cosmic forces born of passion, void, magic and heart.

































